

FiveM doesn’t touch the original GTA V files, so you’re good on that front. #Make visuals great again fivereborn modsīut you will need a lot of extra disk space to accommodate all of the FiveM extra files and all of the mods you have or will add. It’s also good to have a powerful computer, which can run these mods, especially if they include new high-resolution textures. With all that in mind, it’s no wonder why a lot of players search for FiveM server lists. And there are plenty of servers each with a different focus.

Some are for those who love chaos with crazy mods.įiveM runs a relatively tight ship. It can ban servers from its network if they don’t follow the rules.

hardcap # prevents too many players from joining So it should look like this AutoStartResources: By now, you should know that resources are started by the citmp-server.yml in your server folder. How to we start resources? You add the resource to your resources folder. Notice the bold part, it tells you to first off start that resource. ZIP from the github link which is stated on top of the post you would/should find this inside Īnd look, it’s exactly like described above.

To use, start the object-loader resource, an object resource (like stunt-chiliad) and optionally the object-teleports resource. Nice to know, but totally irrelevant to installation. Some example maps are included in the folder. It also comes with a teleport handler (use /mtp in the chat to view teleports) and has some API calls. That word means that it’s used server-sided. This is a resource for FiveReborn that loads object files from Map Editor. It litterly states how to do it… I will break it down for you. At least give a bit more then just a “Yep it works”. Was it sooo obvious that you won’t share a little insight on how it just “works like a charm”? Since you are one of the moderators in here, I thought you could maybe actually help the 4 others people here who can’t get it to work.
